GPU comparison
Compared on the specs that decide a purchase: memory, bandwidth, power, and which workloads each card actually fits — gaming, creative, or local models when that is the job.
Specifications verified August 10, 2026.
Apple
Apple M4 Max (64GB)
64GB unified · 546 GB/s
NVIDIA
GeForce RTX 5090
32GB VRAM · 1792 GB/s
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| Specification | Apple M4 Max (64GB) | GeForce RTX 5090 |
|---|---|---|
| Vendor | Apple | NVIDIA |
| Memory | Winner: 64GB unified | 32GB |
| Usable for a model | Winner: 48GB | 32GB |
| Bandwidth | 546 GB/s | Winner: 1792 GB/s |
| Segment | prosumer | consumer |
| Released | October 30, 2024 | January 30, 2025 |
| Launch MSRP | Not sold standalone | ~$1,999~£1,574 |
| UK street price | Search Amazon UK(paid link) (opens in new tab) | Search Amazon UK(paid link) (opens in new tab) |
Local models
Computed from published VRAM and the memory each model needs at Q4, including runtime overhead.
| Model | Apple M4 Max (64GB) | GeForce RTX 5090 |
|---|---|---|
| Qwen 3 4B4B parameters | Fits | Fits |
| Llama 3.1 8B Instruct8B parameters | Fits | Fits |
| Qwen 3 14B14B parameters | Fits | Fits |
| Gemma 3 27B27B parameters | Fits | Fits |
| Qwen 3 30B-A3B30B parameters | Fits | Fits |
| Qwen 3 32B32B parameters | Fits | Fits |
| Llama 3.3 70B70B parameters | Tight | Does not fit |
| Muse Glimmer 30B30B parameters | Fits | Fits |
| Mixtral 8x22B141B parameters | Does not fit | Does not fit |
| Qwen 3 235B-A22B235B parameters | Does not fit | Does not fit |
| Qwen 3 Coder 480B-A35B480B parameters | Does not fit | Does not fit |
| DeepSeek V3.2671B parameters | Does not fit | Does not fit |
Common questions
Answered from the verified figures on this page rather than general guidance.
GeForce RTX 5090 has more memory bandwidth — 1792 GB/s against 546 GB/s. That usually helps high-refresh 1440p and 4K once VRAM is sufficient for your settings. Still verify with dated independent tests for the games you play.
Apple M4 Max (64GB) — 48GB usable against 32GB on GeForce RTX 5090. Extra memory helps texture mods, video timelines, and 3D scenes before it helps esports frame rates.
Apple M4 Max (64GB). With 48GB usable against 32GB it additionally holds Llama 3.3 70B at Q4.
GeForce RTX 5090, at 1792 GB/s against 546 GB/s — roughly 3.3× the memory bandwidth. Bandwidth is the practical ceiling on token throughput once a model fits, but it only matters if the model fits in the first place.
Apple M4 Max (64GB) can, at Q4 — a 70B model needs about 42GB including runtime overhead. GeForce RTX 5090 does not have the memory. Expect little headroom for long context.
If one card holds a model the other cannot, that capacity difference usually outweighs a bandwidth advantage. A model that spills to system memory can be substantially slower, but the actual impact depends on the backend, transfer path, context, and workload.